MILLIES AND BAILEY PRESCHOOL - JC
This special collection of eight activities from Millie s Math House and Bailey s Book House contains specially selected activities that offer students grade-specific, multi-subject learning tools to develop their skills and confidence in school. Special features include Explore Discover and Question Answer modes that carefully balance independent play with directed learning and positive, gentle feedback that guides students to success. Learning Opportunities Language Development: Phonics, Letters upper- and lowercase , Rhyming, Written Communication, Understanding the Elements of a Story, Publishing, Editing Early Math Numbers: Similarities Differences, Quantities, Size Relationships, Shapes Thinking Skills: Critical Thinking, Problem Solving, Creativity Imagination, Listening, Spatial Awareness, Following Directions Social Skills: Positive Communications letter writing, thank-you cards , Courtesy, Confidence Self-Esteem Features Learn the Alphabet Learn your ABCs with the animated, talking Letter Machine. At the touch of a letter, Dinosaurs dance and Rhinos rollerskate! Compose a Story Write your own adventure--filled with spaceships, flying carpets and jungles--in Make-a-Story. Then, see or hear your story as many times as you d like. You can even print it out as a storybook. Compare and Match Sizes Little, Middle and Big need shoes! Help them try on boots, high tops, sandals, and slippers as you explore the concept of size. Explore Quantities Learn about quantity and numbers as you choose up to ten rolling eyes, wagging tails, wiggling antennae, and other moving parts in Build-a-Bug. Express Yourself Make a card for any occasion with Kid Cards. You can decorate and print your own colorful creations. Make Your Own Rhymes Rub a dub dub, three kids in a shrub? Mother Goose rhymes take on a new twist when you become a poet in Read-a-Rhyme. Experiment with Shapes Use blueprints--or your own creativity--and learn about geometric shapes as you build a Mouse House. Print and color your houses too! Practice Counting Little critters pop up and count off when you select a number from 0 to 30 in the Number Machine. Windows System Requirements: Windows 95/98 486, Pentium or better, 33 MHz or faster recommended Hard disk with 2 MB free 8 MB memory RAM required Super VGA graphics 640x480, 256 or more colors Double-speed 2X or faster CD-ROM drive Windows-compatible sound card Optional Printer Edmark TouchWindow Macintosh System Requirements: Mac 7. 5. 6 - 9. X68030, 68040, or PowerPC 4 MB memory RAM , 1900K unused, 5 MB for System 7. 5 or later, 8 MB highly recommended 13 inch monitor or larger, 256 or more colors Double-speed 2X or faster CD-ROM drive Optional: Printer Edmark TouchWindow Packaging: JEWEL CASE. Operating System: WINDOWS MACINTOSH.
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